![]() There are dozens of monsters for you to run into as the game cobbles the rooms together for your run. Don't try to memorize the dungeon layouts, either, as they're randomly-generated when you start up the game. As for regular enemy rooms, you're on your own. The in-game map does indicate special kinds of rooms, though, so you'll know if you're wandering into an enemy challenge room or treasure chamber if you pay attention. No peeking at what's coming next! You have to go into each area blind, relying on reflexes to deal with what's inside. Using a top-down view similar to Zelda, you're able to see a single room at a time, with doors leading to new rooms sticking out of the sides. ![]() Rebirth's stages look like someone smeared excrement all over The Legend of Zelda. Still, you'll likely be hammering the retry button before the boy's spirit has left his body, itching to have another go at this ridiculous, sickening, funny game. The only thing you'll see repeatedly is poor Isaac's corpse, as this randomly-generated roguelike is viciously difficult. With excellent enemy and boss variety along with a seemingly endless supply of pickups and items to help Isaac escape his mom's horrifying basement, the game constantly surprises players with something new. The Binding of Isaac: Rebirth has been a long time coming on Wii U, but it was worth the wait.
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